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Open 3D Engine Multiplayer Gem API Reference
22.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for Multiplayer::IReplicationWindow, including all inherited members.
| DebugDraw() const =0 | Multiplayer::IReplicationWindow | pure virtual |
| GetMaxProxyEntityReplicatorSendCount() const =0 | Multiplayer::IReplicationWindow | pure virtual |
| GetReplicationSet() const =0 | Multiplayer::IReplicationWindow | pure virtual |
| IsInWindow(const ConstNetworkEntityHandle &entityPtr, NetEntityRole &outNetworkRole) const =0 | Multiplayer::IReplicationWindow | pure virtual |
| ReplicationSetUpdateReady()=0 | Multiplayer::IReplicationWindow | pure virtual |
| SendEntityResets(const NetEntityIdSet &resetIds)=0 | Multiplayer::IReplicationWindow | pure virtual |
| SendEntityRpcs(NetworkEntityRpcVector &entityRpcVector, bool reliable)=0 | Multiplayer::IReplicationWindow | pure virtual |
| SendEntityUpdateMessages(NetworkEntityUpdateVector &entityUpdateVector)=0 | Multiplayer::IReplicationWindow | pure virtual |
| UpdateWindow()=0 | Multiplayer::IReplicationWindow | pure virtual |
| ~IReplicationWindow()=default (defined in Multiplayer::IReplicationWindow) | Multiplayer::IReplicationWindow | virtual |
1.8.17