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Open 3D Engine AzFramework API Reference
22.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Public Member Functions | |
| AZ_CLASS_ALLOCATOR (MaterialSelection, AZ::SystemAllocator, 0) | |
| AZ_TYPE_INFO (PhysicsLegacy::MaterialSelection, "{F571AFF4-C4BB-4590-A204-D11D9EEABBC4}") | |
Static Public Member Functions | |
| static void | Reflect (AZ::ReflectContext *context) |
Public Attributes | |
| AZStd::vector< MaterialId > | m_materialIdsAssignedToSlots |
1.8.17